When these moments happen during the main story segment players can actively lose units if you make the wrong decision. It’s never really clear which is the right choice until something happens weeks later. Letting a bunch of starving mothers tag along might be a bad idea instead of letting a few on the run criminals into the group. Making tough decisions is a huge part of the game and as would be the case in real life a lot of decisions will be made based on your gut feeling, or the facts given to you. Or those same farmers might just disappear one night with a considerable amount of food supplies. Allowing a group of farmers who lost their home join you can either result in the convoy obtaining more livestock increasing the chance of survival. Every decision will have some consequences at some point. Being the leader of the convoy you have to solve problems that arise between clans-members or allow other travelers to tag along with your troupe. The player travels from one point to another coming across encounters with the Dredge, bandits and refugees. The Banner Saga is a Tactical Role Playing Game much like the Fire Emblem or X-com series combined with some small elements of The Oregon Trail. The dialogue is expertly written and every choice you make has some impact on the narrative. It makes the characters feel intelligent yet down to earth and everyday. The Banner Saga tells a great story but more importantly does so trough some amazing Dialogue and descriptions of its world and the situations the characters are in. Characters converse in a fairly real yet romanticized way but also do tend to throw around obscenities. The writing is for the most part top-notch and has a “boorish elegance” to it. However once everything is figured out and the player is able to follow what is going on, The Banner Saga shows of its great narrative and characters. It throws a lot of terms, names and races at players that information overload will eventually occur. The story is great but does a bad job of introducing its lore to the player. During your travels you will see amazing landscapes and meet interesting characters. After his small village get’s attacked and the village chief perishes, Rook involuntarily becomes the leader of the village who now is roaming the land looking for a new place to call home. There is a lot of history in this world and a big part of it get’s explained in time, but mystery is a huge element of what makes this world so interesting. On top of what seems to be the end of the world humanity and a race of all male giants called Varl are being hunted again by a race called the Dredge. Night never arrives and days, weeks and maybe even years lose all meaning. The gods who created and govern all have perished, and now all living creatures are without guidance when the sun stops moving. The game starts of with a text crawl explaining the history of the world the player is dropped in. People who like not only a good and deep Strategy RPG but also like to make story altering decisions should definitely check this one out. It’s setting is inspired by Norse Folklore and Mythologies ans is filled to the brim with interesting lore. It’s a game inspired by other titles such as Final Fantasy Tactics and Fire Emblem. The Banner Saga is a tactical RPG by Stoic games who consist of former staff of the western RPG studio Bioware.
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